NET library, and seems to be a real hustle to get the compressed size. It must slow everything down, doesn't it? The measurements are returned by internal. ![]() I've never seen anyone using this feature for games. The generated data in the Age rating field is lost upon restart. For example: "024~ GB", "003~ GB", etc.Īnother idea would be using ranges instead of trying to be using semi-exact sizes. I see it's being rounded so I think it would be better to add the "~" suffix to indicate that it's around the given number and not exact. I first thought that results would be saved exactly. It shouldn't matter a lot for bigger AAA games but for smaller ones those 0.5 gb can be a big difference.ģ. Would you consider rounding in ".5"? A lot of games, particularly indie games are being shown as 000gb. ![]() ![]() If you use something like compact, the sizes can be very different to what it's really using and defeating the purpose of the information. Just one example of this:Ģ. Would it be possible to calculate "Size on disk". Thanks for the extension: Some issues I found/ideas:ġ.
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